![]() No read failures prior to the crash If you don't mind me asking, what's with those 0byte vehicle files? Are you sure there aren't any problems with the extractor?Īnother interesting thing is that the game tries to read a bunch of hashed. It simply crashes and begins to write a memory dump. The strange part is that there are no failed read attempts logged for vehicle files. Coincidence or not, it only reads files from Vehicles_New. The best place to test this is in that home with a driveway.Īccording to the log, it only tried to read Vehicles.bix once, failed, and then started reading unpacked files. It crashed immediately because my save is currently in a crowded area. Then I unpacked vehicles and started the game. Users interested in Hkship.exe sleeping dogs generally download: Sleeping Dogs 5.1 Takes down the Triads, the great mafia of Hong Kong, in the role of an undercover cop, who has infiltrated the Triads as one of them and willing to do anything necessary to rise to the top of the organization and bring them down. Other than this it keeps to bix and big files as expected. Maybe this is due to broken code that got left in the game. Even more strange is that the folders and files it was trying to read were "switched".įor example, \Data\ AnimationNIS\Zodiac_Into.bin is not in AnimationNIS.big but in Animation.big.Īnd \Data\ Animation\NIS_GAME_INTRO_OPENING.bin is actually in AnimationNIS.big. It was very interesting to see that even when packed, the game tried to read files from \SleepingDogs\Data\Animation and AnimationNIS, which didn't exist.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |